Eurofighter Typhoon by Lechuzas Negras V. 1.1
DOWNLOAD OPTIONS

Requirements: FC3 or SU33 module
Map the custom roll and pitch axis, use the default yaw axis
This mod started development over two years ago as a personal project to join the DCS modding community. Its developers, as the name suggests, belong to the virtual squad Lechuzas Negras. We started with the VSN model and then added and improved it. We are currently working with Qbit Simulations on a spectacular new cockpit even more amazing than the current one, 100% true to the real one. And we’ll keep working on the mod to fix bugs and add new content.

Requirements: FC3 or SU33 module
Installation:
Download the latest release
Unzip the zip in C:\ Users \ username \ Saved Games \ DCS (your USERNAME and DCS can me named DCS or DCSopenbeta) \ Mods \ Aircraft
Developers:
Gonzalodesanta
EvilASV
Knedlik
Patjag
MissDemeanour
RedBear
Qbit
Duck!
Badger for internal textures in the cockpit.
RedBear311 texture template: INSIDE THE MOD FOLDERS.
Contributing Developers:
We want to thank our mentor Hawkeye60, the entire Gripen Team for their immense help. Vinedog for all the support. Grinnelli for inspiration. Badger for his cockpit textures mod wich we have implemented with his permission. Freebird on the coding information and Neoshot for help regarding textures. RedBear311 for texture template work.
Testers:
The entire squadron Lechuzas Negras (Chirri, Martin, Pablo, 2DKUN, Darcos_06 …)
Emiliano
Growling Siderwinder
LongShot
RaptorDad86
[264] Wg Cmdr 11
Fakee
RayBurge
Special thanks:
We would like to thank D3W, especially Deliverator for supporting our project through the Airshow Mineralnye Vody 2021.
Growling Siderwinder for being interested in our mod and supporting us by testing the plane and making videos of the mod.
C.A.L.L. Campamento Aeronautico La Loma (Alberto, El Comandante) for so many years of passion for the air, to be the base of this and give us access to the air base of Albacete Los Llanos.
Jaume and Alex, formal mechanic and pilot of the Spanish air force.
LucasGitanoFamily for the main menu music.
Ildsjel07 For the instant action missions.
Features:
- Clickable cockpit
- Custom NAV HUD
- Startup procedure
- Shutdown procedure
- Custom external lights (different modes)
- Damage model
- Liveries for each nation that operates the aircraft
- Custom DASS (RWR)
- Custom HMD
- Custom Radar (not working yet)
- Rias
- Animations:
- Canards
- Flaperons
- Leading edges
- Air intake
- Canpy
- EJ-200
- Wingflex
- Wing vapors
- Updated exterior model (currently using the VSN model as a base, we added more details)
- AAR refueling
- Real weapons loadout:
- A-A Weapons:
- Meteor
- Iris-T
- Aim-132
- Aim-120 C-5
- Aim-9M
- A-G Weapons:
- Bombs just CCIP and CCRP MODE:
- Mk-82 Snakeye
- Mk-82
- Mk-82Y
- Mk-83
- GBU-10
- GBU-16
- GBU-24 Paveway III
- GBU-31
- GBU-38
- Antiradiation missiles:
- AGM-88C
- ALARM
- Bombs just CCIP and CCRP MODE:
- Gun: BK-27 150 rds 27mm ammo PELE/PELE-T
- LITENING
- Smokewinder (all colors)
FAQ Preguntas frecuentes:
Do I need FC3 to use the module?
- Yes we use SU33 avionics so only SU33 works.
Is there any plan to make it independent?
- Yes, but without promise as we are still exploring the limits of development without the SDK..
Is there any plan for a two-seaters version?
- Surprise.
Pass the IC?
- Yes.
Known issues:
[Incompatibility with the JAS39 MOD] Terrain units and ships will disappear.
AI doesn’t shoot our custom missiles.
Changelog:
v1.0.1
[Add] New instant action missions.
v1.0.2
[Removed] Mach cone for better fps performance.
[Fix] Gear animation.
v1.0.3
[Fix] FM -> Engines performance.
v1.0.4
[Fix] FM
v1.0.5
[New] FM engines and SFM data more realistic
Top supercruise (no afterburner) speed at FL400 (standar cruise altitude): Mach 1.3
Less “Over G” sound
Max Speed at sea level: Mach 1.33
Max Speed at FL400 (standar cruise altitude) : Mach 2.21
T/W greater than 1 with light loads
T/W less than 1 with heavy loads
Optimum turn ratio speed: 220-300 Kts
v.1.0.6.
Hotfix for controls.
Added new cockpit textures
wip: Creation of texture Paint Kit for v 1.0.69.
v.1.0.69.
Hotfix ejection/death causing CTD (Crash to Desktop for non nerds)
v.1.0.70
Flight model performance
Cd0
High g turns
Slats movements improve
Canards movements improve
v.1.0.72
Flight model performance
v.1.1
Flight model performance
New Fly by Wire
Gear up and gear down logic
HMD rework and new HEA switch work
ECM switch
New HUD
Gear indicator
Low-speed indicator
Changed HUD color
GS or MACH toggle
Resized symbology
Hud switch On/Off
Partial declutter
Vapor fix
New 3d Cockpit
New 3d model
New helmet 3d model
AP functions
Disorientation button
New engines sounds
New cockpit warning sounds
Code optimization
Gear fix
New liveries
ROADMAP: (NO PROMISES)
WIP:
Fix custom RWR
New 3D cockpit and textures
A-G version with guided weapons
Break axis
Nose wheel animation
MAYBE:
New Working in a EFM
Add Mach cone
Add Interior lights
Add operational custom radar
Add new A-G weapons
Fuel page
HSI
Thanks for all the support, see you in the sky!
Known Issues
Incompatibility with the Grippen Mod
Incompatibility with the UH-69 Mod
Stick animation not working
The default roll and pitch axis don’t work have tu use the new ones
The SU33 hud is visible at night.
The pedals are very sensitive at low taxi speeds.
APU light not working
Only AA in RWR