MODs

Eurofighter Typhoon by Lechuzas Negras & projectVADER V. 1.1

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Requirements: FC3 or SU33 module
Map the custom roll and pitch axis, use the default yaw axis

This mod started development over two years ago as a personal project to join the DCS modding community. Its developers, as the name suggests, belong to the virtual squad Lechuzas Negras. We started with the VSN model and then added and improved it. We are currently working with Qbit Simulations on a spectacular new cockpit even more amazing than the current one, 100% true to the real one. And we’ll keep working on the mod to fix bugs and add new content.

Requirements: FC3 or SU33 module

Installation:

Download the latest release

Unzip the zip in C:\ Users \ username \ Saved Games \ DCS (your USERNAME and DCS can me named DCS or DCSopenbeta) \ Mods \ Aircraft

Developers:
Gonzalodesanta

EvilASV

Patjag

MissDemeanour

RedBear

Qbit

Duck!

Badger for internal textures in the cockpit. 

RedBear311 texture template: INSIDE THE MOD FOLDERS.

Contributing Developers:

We want to thank our mentor Hawkeye60, the entire Gripen Team for their immense help. Vinedog for all the support. Grinnelli for inspiration. Badger for his cockpit textures mod wich we have implemented with his permission. Freebird on the coding information and Neoshot for help regarding textures. RedBear311 for texture template work.

Testers:

The entire squadron Lechuzas Negras (Chirri, Martin, Pablo, 2DKUN, Darcos_06 …)

Emiliano

Growling Siderwinder

LongShot

RaptorDad86

[264] Wg Cmdr 11

Fakee

RayBurge

Special thanks:

We would like to thank D3W, especially Deliverator for supporting our project through the Airshow Mineralnye Vody 2021.
Growling Siderwinder for being interested in our mod and supporting us by testing the plane and making videos of the mod.

C.A.L.L. Campamento Aeronautico La Loma (Alberto, El Comandante) for so many years of passion for the air, to be the base of this and give us access to the air base of Albacete Los Llanos.

Jaume and Alex, formal mechanic and pilot of the Spanish air force.

LucasGitanoFamily for the main menu music.

Ildsjel07 For the instant action missions.

Features:

  • Clickable cockpit
  • Custom NAV HUD
  • Startup procedure
  • Shutdown procedure
  • Custom external lights (different modes)
  • Damage model
  • Liveries for each nation that operates the aircraft
  • Custom DASS (RWR)
  • Custom HMD
  • Custom Radar (not working yet)
  • Rias
  • Animations:
    • Canards
    • Flaperons
    • Leading edges
    • Air intake
    • Canpy
    • EJ-200
    • Wingflex
    • Wing vapors
  • Updated exterior model (currently using the VSN model as a base, we added more details)
  • AAR refueling
  • Real weapons loadout: 
  • A-A Weapons:
    • Meteor
    • Iris-T
    • Aim-132
    • Aim-120 C-5
    • Aim-9M
  • A-G Weapons:
    • Bombs just CCIP and CCRP MODE:
      • Mk-82 Snakeye
      • Mk-82
      • Mk-82Y
      • Mk-83
      • GBU-10
      • GBU-16
      • GBU-24 Paveway III
      • GBU-31
      • GBU-38
    • Antiradiation missiles:
      • AGM-88C
      • ALARM
  • Gun: BK-27 150 rds 27mm ammo PELE/PELE-T
  • LITENING
  • Smokewinder (all colors)

FAQ Preguntas frecuentes:

Do I need FC3 to use the module?

  • Yes we use SU33 avionics so only SU33 works.

Is there any plan to make it independent?

  • Yes, but without promise as we are still exploring the limits of development without the SDK..

Is there any plan for a two-seaters version?

  • Surprise.

Pass the IC?

  • Yes.

Known issues:

[Incompatibility with the JAS39 MOD] Terrain units and ships will disappear.

AI doesn’t shoot our custom missiles.

Changelog:

v1.0.1

[Add] New instant action missions.

v1.0.2 

[Removed] Mach cone for better fps performance.

[Fix] Gear animation.

v1.0.3

            [Fix] FM -> Engines performance.

v1.0.4

            [Fix] FM 

v1.0.5

[New] FM engines and SFM data more realistic

Top supercruise (no afterburner) speed at FL400 (standar cruise altitude): Mach 1.3

Less “Over G” sound

Max Speed at sea level: Mach 1.33

Max Speed at FL400 (standar cruise altitude) : Mach 2.21

T/W greater than 1 with light loads

T/W less than 1 with heavy loads

Optimum turn ratio speed: 220-300 Kts

v.1.0.6.

            Hotfix for controls.

            Added new cockpit textures

            wip: Creation of texture Paint Kit for v 1.0.69.

v.1.0.69. 

            Hotfix ejection/death causing CTD (Crash to Desktop for non nerds)
v.1.0.70
Flight model performance
Cd0
High g turns
Slats movements improve
Canards movements improve
v.1.0.72
Flight model performance

v.1.1

Flight model performance

New Fly by Wire

Gear up and gear down logic

HMD rework and new HEA switch work

ECM switch

New HUD

Gear indicator

Low-speed indicator

Changed HUD color
GS or MACH toggle

Resized symbology

Hud switch On/Off

Partial declutter

Vapor fix

New 3d Cockpit

New 3d model

New helmet 3d model

AP functions

Disorientation button

New engines sounds

New cockpit warning sounds

Code optimization

Gear fix

New liveries


ROADMAP: (NO PROMISES)

WIP:

Fix custom RWR

New 3D cockpit and textures

A-G version with guided weapons

Break axis

Nose wheel animation

MAYBE:

New Working in a EFM

Add Mach cone

Add Interior lights

Add operational custom radar

Add new A-G weapons

Fuel page

HSI

Thanks for all the support, see you in the sky!

Known Issues

Incompatibility with the Grippen Mod

Incompatibility with the UH-69 Mod

Stick animation not working

The default roll and pitch axis don’t work have tu use the new ones

The SU33 hud is visible at night.

The pedals are very sensitive at low taxi speeds.

APU light not working

Only AA in RWR

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